Hans-Kristian Arntzen
Hans-Kristian Arntzen
> with cyberengine tweaks enabled What about plain 1.61?
I still cannot reproduce this. With warn logging on, I get: ``` 0228:warn:vkd3d_native_sync_handle_release: Failed to release semaphore (#12a). 0228:warn:dxgi_vk_swap_chain_wait_worker: Failed to increment swapchain semaphore. Did application forget to acquire? 0148:warn:d3d12_command_list_OMSetRenderTargets:...
If it still hangs the kernel, that means Windows still has not been fixed. Not sure what I can do.
To make the sample more robust, I'd suggest removing the wait-before-signal. That's the real problem on Windows. If there is a stalled queue (does not have to be the present...
> vkQueuePresentKHR waiting for a stalled vkQueueSubmit that is again waiting on a timeline semaphore Any queue, yes. The behavior seems to be as-if the present on Windows does a...
> Do we know if this will be fixed any time soon? No idea. It's been known for years at this point.