Unity-Advanced-Shaders-Tutorial
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Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping
Advanced Shaders in Unity Tutorial
Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping. Link to the tutorial: https://www.habrador.com/tutorials/shaders/
1. Volume rendering
Volume rendering is a technique you can use to make everything from smoke to clouds. But here you will make a Death Star from Star Wars. This is a YouTube video of the Death Star in action:
2. Interior mapping
Interior mapping is a technique used to simulate floors in buildings.
3. Parallax mapping
Parallax mapping is a technique used to simulate texture depth. Here you will make a portal to a moving landscape, a brick wall, and a mysterious hole appearing in the ground. This is a YouTube video of the hole: