phoenix
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"Phoenix", an experiment independent web-based event display for High Energy Physics.
As part of updating the threejs r167, I ran into some problems, and was advised to update our `tsconfig`. I am now trying to follow this: https://www.typescriptlang.org/docs/handbook/modules/guides/choosing-compiler-options.html#im-writing-a-library (have a look...
``` - Generating browser application bundles (phase: setup)... ../../node_modules/@types/three/examples/jsm/loaders/KTX2Loader.d.ts(2,42): error TS2307: Cannot find module 'three/webgpu' or its corresponding type declarations. There are types at '/Users/emoyse/LocalDocuments/phoenix/node_modules/@types/three/build/three.webgpu.d.ts', but this result could not...
I believe it could be addressed as a separate issue. Described in the [updated set-up instructions](https://github.com/DraTeots/phoenix/blob/main/guides/developers/set-up-phoenix.md#ng-build-errors) After one sets up phoenix as described in the instruction, `ng serve` or its...
In ATLAS, we regularly want to make some tracks (e.g. Muons) stand out more e.g. with thicker lines. Ideally we should make this completely configurable, but right now I don't...
Currently, setting a color for a hit object of type box in a JSON event file does not work. For example, here the color attribute is set to 0xff00ff (fuchsia)...
After yarn start I see: ``` Warning: /Users/emoyse/LocalDocuments/phoenix/packages/phoenix-event-display/dist/managers/three-manager/index.js depends on 'html2canvas'. CommonJS or AMD dependencies can cause optimization bailouts. For more info see: https://angular.dev/tools/cli/build#configuring-commonjs-dependencies ./projects/phoenix-app/src/styles.scss - Error: Module build failed...
See: https://github.com/user-attachments/assets/beb7359b-fa5a-4326-beff-38dddd8d3d5e But basically, if you modify the cuts, then click 'Reset', the cut.model is updated but not the view (you get in the situation where you are turning a...
As per description - if we do this, the zoom buttons no longer work.
I have managed to create an event-display locally. Now, I would like to play with physics objects, particularly creating new classes to handle physics collection. But first, I would like...