haorui wang

Results 9 issues of haorui wang

https://github.com/ireader/media-server/issues/264 针对于 `mov_sample_t` 结构体积累导致的内存增长, 有一个特点即为单个 `mov_sample_t` 所占用的内存空间是固定的;所以我想一下,可能使用 `std::vector` 这种方式暴露内存分配的方式比 `new` 的方式合适一点;所以定义了 `mov_blocks_t` : ```cpp struct mov_blocks_t { /// create a blocks /// @param[in] param user-defined parameter /// @param[in] id blocks...

我看到在 `libmov/source/mov-internal.h` 定义了: ```cpp struct mov_sample_t { int flags; // MOV_AV_FLAG_KEYFREAME int64_t pts; // track mdhd timescale int64_t dts; void* data; uint64_t offset; // is a 32 or 64 bit...

`weston` is an implementation of `wayland`. And `weston` provide three render ways: - OpenGL : GPU - Pixman : CPU - Noop : CPU > use `weston --use-pixman` to explicitly...

stale

Some of the subprocesses from the `fork()` execute very quickly and complete before the `waitpid()`. In this situation poco will throw exception `SystemException("Cannot wait for process")`. ```cpp int ProcessHandleImpl::wait() const...

bug

For now, lv_port_pc_vscode use the mean of Makefile to compile the simulator project. I think there are two additional scenarios to consider: - Support compile options : to support the...

This issue is a further discussion to https://github.com/apitrace/apitrace/issues/785. I want to `trace` and `replay` using the `EGL_EXT_image_dma_buf_import`. # Trace I found that `apitrace` converts `glEGLImageTargetTexture2DOES` into a fake `glTexImage2D`.In most...

Feature Request
Help Wanted

Hi, `tabulate` is a very useful tool, and I really like the feature of `tabulate` that supports colored output. I noticed a phenomenon with the following test code: ```cpp int...