H3idi-X

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We are making a converter which directory convert UTS2 materials to **integrated** UTS3 ones. It is also capable of converting UTS3 0.7.x-preview 3 render pipeline independent shader materials to UTS3...

Thanks for the report. This is probably due to the difference between the built-in pipeline and the URP specification, and since URP 13.1.4 supports [screen space shadows](https://docs.unity3d.com/Packages/[email protected]/manual/renderer-feature-screen-space-shadows.html), we will see...