Guilherme Corvelo
Guilherme Corvelo
Hello notTamion, I have a video I recorded for my course to confirm that this was indeed a bug. The recording was made before the 'solution' was implemented. The video...
Hi @notTamion, thank you for the detailed reply and for taking the time to test the code. I’ve carefully followed the exact steps you outlined to reproduce the potential deadlock:...
Also, it would be my pleasure to share the plugin I used to cancel the PigZombieAngerEvent, in case it helps with reproducing or debugging the issue on your end. Just...
Hi @notTamion, Thanks for the clarification. I’ll be taking another look at the code sometime soon. Appreciate you pointing it out.
Hello @Owen1212055, Thank you for your comment. Regarding the vanilla behavior, I’d just like to point out that according to the second paragraph of the Hostility section on the [official...
Hello @Owen1212055, Thank you again for the clarification. Following your suggestion, I looked for an official Mojang bug report on this topic. I came across [MC-148600](https://bugs.mojang.com/browse/MC-148600), which specifically describes the...
Hi @Owen1212055, Thanks for the follow-up and the insight into the tellNeutralMobsThatIDied range limitation — that makes a lot of sense and helps clarify the root of the issue. Just...
Hi @Owen1212055, Apologies for the delay in getting back to you — a few other things came up that unfortunately prevented me from dedicating the necessary time to debug this...
Hi everyone, I pushed a commit last week based on the previous feedback. If anyone gets a chance, I’d really appreciate it if you could take a quick look and...
Thanks a lot for all the suggestions and feedback! I really appreciate the thorough reviews. We’ll address each of the points as soon as we can. Thanks again for taking...