GryzX
GryzX
StudioSB refuses to load an FBX skinned to a custom skeleton, setting "use existing skeleton" still doesnt fix this. It will import as SMD but the rig is broken upon...
Models exported as .dae don't import properly into other 3d apps.
Would just be a nice QoL to move a mesh to the top or bottom of the numdlb list
Was working perfectly on a previous version and is now broken again. Exporting/ models as DAE throws the error linked below. [export.txt](https://github.com/Ploaj/StudioSB/files/5609978/export.txt) [import.txt](https://github.com/Ploaj/StudioSB/files/5609979/import.txt)