Graylin Kim
Graylin Kim
To restore the previous behavior I could just copy the HotS datapacks into LotV and write the glue code. There are certainly problems with that approach but maybe it is...
I'd have to look into things to see how it was laid out, but my best guess is as follows: - Teams are normal, only 1 person is flagged as...
This should now be possible with the Starcraft II Editor's new Data Export feature.
These seem to stem from bad file extraction on mpyq's part. Text like this doesn't belong in here I don't think: .......X.........MarineArena..(.Stat istics....Kills.....389403....Long.. ...10046....MCKills.....161....RowWi ns.....1..).TotalGames.....186..).He roKilled.....167....CCKills.....121. ...Wins.....42....Short.....1036..). MRowWins.....2..8.Achievements....Re cent2.....40....Recent3.....22....Re cent1.....15..).Achievement............
Actually, it seems pretty likely that it is player profile information. I would guess that it is included because it is required to precisely regenerate the game. Hmm.
We should revisit this now that we have s2protocol as a reference implementation.
These replays parse now but we still need to figure out what format the actual player data is stored in. Hopefully it is just the normal structure format.
@dsjoerg is right @StoicLoofah. Observers are not allowed to own units. This rule is enforced by the Starcraft II game engine. So the client that sc2reader is identifying as an...
This is probably pretty common for non-Blizzard, non-tournament, non-US maps. Why fill in enUS translations when you don't think your map will ever be played over here. I'll see what...
You'll notice that the change in names has caused some tests to fail, if it is necessary to change tests to keep them passing with these changes please do so....