Results 3 issues of Goshido Matazuki

After upgrading from _1.7.2207.10036_ to _1.7.2207.10069_ I got pixel shader compilation error: ```txt C:\Users\Goshido\Desktop\1>"D:\Development\DXC-builds\Release-2022-10-09\bin\dxc.exe" -HV 2021 -spirv -fvk-use-dx-layout -fspv-reduce-load-size -fspv-target-env=vulkan1.1 -enable-16bit-types -WX -O3 -T ps_6_7 -E PS -Fo mandelbrot-lut-color-ps.spv mandelbrot-lut-color.ps...

**Environment:** - OS: _Android 11_ - GPU and driver version: _GPU_: _Mali G76_, driver: _26.0.0_ - SDK or header version if building from repo: _1.3.287_, _SHA-1_ `15ba84ba94ff2ed473474deba2b4f2af4705b1fb` - Options enabled...

Enhancement
Synchronization

**Description** I'm using _Vulkan + HLSL_ workflow. After editing shader in _RenderDoc_ and press compile there is a compilation error: ```txt Running "D:/Development/VulkanSDK/1.3.290.0/Bin/dxc.exe" -T ps_6_0 -E PS -spirv -fspv-target-env=vulkan1.1 -Fo...

bug
spirv