Fantasia3D
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(ICCV2023) official repository for "Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation"
refine
I have a rough 3D model, I want to use the appearance model to refine the 3D model, how to operate? ![image](https://github.com/Gorilla-Lab-SCUT/Fantasia3D/assets/137620403/9f8050e0-0ea0-4ae1-be1d-316b9643f29c)
Hi @ARuiChen. Thank you for your work on Fantasia3D! I am wondering that if there's any way in your code to offer an initial texture to the dlmesh in appearance...
I hope this message finds you well. I have been trying to create a Google Colab notebook for Fantasia3D, but I have encountered some difficulties while installing the environment. I...
Hi, @ARuiChen ! What happened to the Google Colab? If you took it down, can you make a new one? I would really like to try this out!
Since there is a k_n term in material and it can be trained using normal-sds straightforwardly, why not use normal-sds and rgb-sds in apperance stage jointly?
print(result_dict) {'shaded': tensor([[[1.0000, 1.0000, 1.0000], [1.0000, 1.0000, 1.0000], [1.0000, 1.0000, 1.0000], ..., [1.0000, 1.0000, 1.0000], [1.0000, 1.0000, 1.0000], [1.0000, 1.0000, 1.0000]], [[1.0000, 1.0000, 1.0000], [1.0000, 1.0000, 1.0000], [1.0000, 1.0000, 1.0000],...
Leave your requirement here. I will take some time to implement and upload the corresponding configuration files for you to reproduce.
I haven't as large compute resource as yours. This make me hard to reproduce your work. Can you share some trick of reduce the memory cost but reach the same...
![image](https://github.com/Gorilla-Lab-SCUT/Fantasia3D/assets/94054234/6ff085e9-20a7-4dc4-b60d-5d328b260e35) I use your house geometry and apperance on 4 * 4090, but still meet problem. How can I solve.. Thanks