Yaro
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2
issues of
Yaro
Here's quite simple code that fails on the `realize` call with error message `Constraint violated: f0.stride.0 (3) == 1 (1)` ``` Halide::Var x, y, c; Halide::Func processor; auto input =...
### Description Present state of the `NavigationServer` support covers all the basics and them some, however, there isn't anything about navigating different **terrain types**. Texturing terrain basically does that, i.e....
enhancement
idea
low priority
navigation