Glyn Leine

Results 10 issues of Glyn Leine

**Describe the bug** Delegates might have unused parts, and might not destruct propperly when used with non static non member functions **Expected behavior** delegates should work with any callable type...

bug
team core

Working with Legion is quite a chore, especially setting up new projects and creating new files. A Visual Studio plugin could automate a lot of these tasks for the user...

enhancement
team editor
feature request
tooling

For serialization and other parts of the engine we need to be able to easily request meta information about a type on runtime. A data structure and wrokflow for this...

enhancement
team core
feature request
Scheduled

bug
help wanted
team core
team physics
HIGH PRIORITY
Scheduled

documentation
team core
feature request
Scheduled

To create a good editor, we need a general editor framework. We can ensure that all editor code will adhere to a certain architecture and stays organised with the framework.

enhancement
team editor
feature request
Scheduled

Right now there are no scenes. You can't create scenes, you can't load or destroy scenes. We need a system that allows us to load and unload scenes synchronously and...

enhancement
team core
feature request
Scheduled

Right now there is no way to serialize and deserialize scenes, entities, or components.

enhancement
team core
HIGH PRIORITY
feature request
Scheduled

PR only for @LeonBrands to see my changes on the CMake

Using [https://lgtm.com/projects/g/Rythe-Interactive/Legion-LLRI/logs/languages/lang:cpp](https://lgtm.com/projects/g/Rythe-Interactive/Legion-LLRI/logs/languages/lang:cpp) you can setup code quality reports which might be neat. also using [https://app.codecov.io/gh/Rythe-Interactive/Legion-LLRI](https://app.codecov.io/gh/Rythe-Interactive/Legion-LLRI) you can setup code coverage. am planning to set it up for rythe as well...

feature
automation