Gliczy

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If you are using a wayland compositor, try running slade like so `GDK_BACKEND=x11 slade`.

Only missing three: blur and bloom, which I couldn't load, and drugs which didn't look good on my screenshot. - Bluelight ![bluelight](https://github.com/hyprland-community/awesome-hyprland/assets/129636582/a222e0b6-809f-4213-b096-950f4c3a5f45) - CRT ![crt](https://github.com/hyprland-community/awesome-hyprland/assets/129636582/3fe1730c-a41a-4447-a75f-b70d379c40c2) - Monochrome ![monochrome](https://github.com/hyprland-community/awesome-hyprland/assets/129636582/8999ee1a-17cc-4c6f-84a2-e028744e7196) - Vibrance...

Not an Appimage but `nixpkgs` has dsda-launcher packaged. FYI, `nix` is a package manager compatible with any linux distro. It doesn't conflict with other package managers as it installs everything...

With the added support for `$XDG_DATA_HOME` in dsda-doom, it first checks for the legacy directory `~/.dsda-doom` and if it's not found it will instead use `$XDG_DATA_HOME/dsda-doom`. However, since dsda-launcher still...

Symbolic links appear correctly for me on cosmic-files `576b9efd51d1bc66f0d1cb4904eb614d0f8c4a01`. Could you try using a newer version and confirm if this is still an issue?

You could do something like `windowrulev2 = immediate, class:^(steam_app_.*)$`. This would enable tearing for all games running with proton.

I would also like to have a window rule to enable VRR. VRR doesn't work at all in some games without `cursor:no_break_fs_vrr`, but this same option makes the cursor laggy/stutter...