Ghost

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Vertices lacking weight values are now selected, the scripts exits, and blender is set to display the vertices to the user.

There is already a multi-case error catch that displays a warning for items not imported, only two items list and I think both are relative to the phantom

This is fixed, in my import/fo3mesh pending review and merge

@HENDRIX-ZT2 This option was meant to only export those items that are specifically selected for export, it's a bit more of an advanced option. Meant for scenarios where a mesh...

The instance that would cause this to be needed occurs when the user updates a mod that doesn't trigger any pre set sorting criteria. for instance, Advanced Animation Framework and...

No the mods do not have a specific ordering requirement in and of themselves. It is my understanding that once a group of mods are loaded in a specific order...

That's understandable, Thank you for considering the request.

All 3 values are used in all of the mentioned games depending on item types. currently the plugin has a custom to store imported setting for this and defaults to...

The blender plugin merges identical texture sets by default. I think the other plugins do as well but not positive.