Gazyi
Gazyi
If you open script code window in Tampermonkey, you'll see some parsing errors caused by questions marks (lines 40, 45, 342, 356). Delete them and it'll work.
> There are no question marks on those lines though That's because some lines are changed after last update. https://github.com/Anarios/return-youtube-dislike/blob/08640d2bb80353eaebc777154eac6cb4b1fec886/Extensions/UserScript/Return%20Youtube%20Dislike.user.js#L43 https://github.com/Anarios/return-youtube-dislike/blob/08640d2bb80353eaebc777154eac6cb4b1fec886/Extensions/UserScript/Return%20Youtube%20Dislike.user.js#L48 https://github.com/Anarios/return-youtube-dislike/blob/08640d2bb80353eaebc777154eac6cb4b1fec886/Extensions/UserScript/Return%20Youtube%20Dislike.user.js#L315 https://github.com/Anarios/return-youtube-dislike/blob/08640d2bb80353eaebc777154eac6cb4b1fec886/Extensions/UserScript/Return%20Youtube%20Dislike.user.js#L316 https://github.com/Anarios/return-youtube-dislike/blob/08640d2bb80353eaebc777154eac6cb4b1fec886/Extensions/UserScript/Return%20Youtube%20Dislike.user.js#L318 https://github.com/Anarios/return-youtube-dislike/blob/08640d2bb80353eaebc777154eac6cb4b1fec886/Extensions/UserScript/Return%20Youtube%20Dislike.user.js#L337 https://github.com/Anarios/return-youtube-dislike/blob/08640d2bb80353eaebc777154eac6cb4b1fec886/Extensions/UserScript/Return%20Youtube%20Dislike.user.js#L353
> This adds a new modified vanilla file, right? ^^ Yes.
> Which VPK/path? Cause then I fixup the PR to add that file first and then layer change on top of it. That way it's easier to see what got...
> I don't see any difference with and without this PR: Looks like previous version only stops endless stim effects, should be fixed with new commit. Check velocity with `cl_showpos...
Changing team should kill player and Auto-Titan in playing state.
> Why? For example, you can just switch team and kill old teammates/steal flag/cap points nearby. Also, that's how it works in other Source games.
[https://github.com/R2Northstar/NorthstarMods/blob/main/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_sns.gnut#L144](_gamemode_sns.gnut#L144) Why does this function use string from struct? It doesn't look like modifiable by gamemode rules or cvars. Replace it with: `player.GiveOffhandWeapon( "mp_weapon_thermite_grenade", OFFHAND_RIGHT )` and try to run...
This regression is related to SafetyHook: https://github.com/alliedmodders/safetyhook/blob/main/src/os.windows.cpp#L111