Gargule
Gargule
I guess, it was broken somewhere here: `ASM/Patchers/Hooks/Event/Entity/EntityAddPotionEvent.java` But i'm total idiot in asm and i'm not sure.
Sorry for mention, but @DrParadox7, if you care about AM2, you might be interested. (I know no one else who have forks of AM2 with new fixes)
@TCLProject, you may be interested as well. (Very sorry for bothering all of you, but i really want to play with these mods)
> hmmm, I am going to test this myself as I have ars magica in my pack too. What were the steps to recreate this if you mind sharing? Just...
> I will not be able to do anything to try to fix this on account of Dragon API making a black screen when I load the game - with...
Also >I am fairly certain AM2 buffs do not do anything too unique It's buff extends PotionEffect, not Potion, as most mods do.
I have KCauldron and get somethind like this. So i did research and found some sad things. #658 and many others. So if someone knows which core except of just...
> The main reason you would bother with Bukkit on Froge is so you can run the trillion plugins that already exist. If what you need has Forge equivalents, though,...
I think, it resolved. CC's config has one mistake ` # If set to true, Turtles will push entities out of the way instead of stopping if there is space...
Yes, i flyed on turtle, when it just stops. And shit happens. The author didn't answer, so thank you for the company. ) P.S. My english looks like shit, right?