NobleEngine-Example-Project
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A simple project showcasing various functions of NobleEngine for Playdate
Noble Engine Example Project
This is a documented example project that shows how to use the Noble Engine, along with a handful of libraries.
Libraries included are:
- AnimatedSprite: Used for the player
- pdParticles: Used for walking pdParticles
- Playout - Used for the information popups in the Stats scene
- Signal - Used to notify the scene when an item is collected
Notes
- I've created a base scene with a some default behavior that makes it easier to interact with the system menu
- The play scene uses sprites for the world, and most of the input is handled by the Player class
- The stats scene draws the grid in the background so it always shows up behind sprites
- Noble branded assets are taken/modified from the project template
- Other image assets are from Kenney: