PresentMon
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Capture and analyze the high-level performance characteristics of graphics applications on Windows.
It will be helpful to see to monitor CPU power draw and CPU temperature in the overlay.
Firstly, thank you for this amazing tool you're working on, it will replace RTSS in the mainstream if you keep it up. After upgrading to the v2, I do understand...
Hi, I'm getting suspicous numbers reported in apex legends compared to other games Issue 1: Here is apex legends capped to 60 fps:  GPUWait is very high, while GPULatency...
#### Relevant info - Win 10 22H2 - PresentMon 2.0.1 64 bit CLI standalone - V-Sync globally disabled in Nvidia control panel - Game: Death Must Die - V-Sync enabled...
Newer AMD cards uses BOARD_POWER sensor, not ASIC_POWER. Fixes GPU Power sensor with value 0. Also updates sensor enums.
Hi, It would be great if we could have a column that gives time between gpu finishing a frame and starting work on the next frame. (cpustarttime+gpulatency)-(PREVcpustarttime+PREVdisplaylatency) or to avoid...
Even after the game is stopped and the PresentMon service restarted, the metric doesn't recover until a full PC restart. The game uses AntiCheatExpert, but other games using ACE haven't...
About Intel PresentMon, the software sometimes fails to recognize or lose various monitoring values in the World of Warcraft Dragon Corps and Warhammer pestis II games!,This situation is difficult to...
In the 2.0 release, most of the information that used to be provided about present calls (in particular `msBetweenPresents` and `msInPresentAPI`) is no longer provided. Though I understand that this...
Hi, i've noticed that in some games like "Timberborn" as well as "Risk of Rain 2" i get wrong "GPU Wait" data in the following scenarios: - when i set...