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Get application focus state through PresentMon

Open longnguyen2004 opened this issue 1 year ago • 0 comments

I have a game that changes its rendering behavior when it is unfocused, so I'd like to have a way to filter out data from frames that are rendered when the game is unfocused.

longnguyen2004 avatar Dec 08 '24 09:12 longnguyen2004