Intel-Texture-Works-Plugin
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Mips do not load as layers when opening a dds cubemap using Photoshop
I am unable to trigger the 'Load Options' dialog to 'Load mip-maps into seperate layers' when opening a 32bppp dds cubemap. The mips are resident in the file. Is there something special that needs to be done when using 'open as' 'Intel Texture Works' to get the mips loading dialog to appear? My goal is to be able to manually edit the mips of the cubemap and resave it.
This behavior seems to only happen with cube map dds files. When opening other dds files with mips the 'Load options' dialog pops right up.
Running Photoshop CC 19.1.0 on Windows 10
Mips on Cubemaps are not supported. There was a plan to extend the plugin but it never got funded.
Basically i would like to +1 for this feature.
With the casual NVidia plugin it was possible to load the Mips even for a cubemap.
Since i would need to check the Mips for several reasons: did my cubemap filter tools work correctly etc.