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HDR and 3D texture support

Open boberfly opened this issue 9 years ago • 3 comments

Hey,

It would be great to see HDR and 3D texture support with the ASTC mode of ISPC Texture Compressor. I'm testing the codebase now with plans to do some lightmap baking to ASTC, found here:

https://github.com/boberfly/Urho3D/tree/ispc_texcomp

Cheers

boberfly avatar Jan 30 '16 02:01 boberfly

We are unlikely to add this in the short term unless there's significant demand for it. There are several items that have higher priority (RGBA support for instance).

If anyone else values this feature highly, please let us know.

MarcFauconneau avatar Feb 06 '16 03:02 MarcFauconneau

Thanks for the great job on ASTC, HDR support would be great for lightmap storage, I'm actually badly in need for it :)

rotoglup avatar Jul 15 '16 15:07 rotoglup

HDR support would be great indeed. Newbie question, but it wouldn't be as simple as just rewriting load_block_interleaved() in kernel_astc.ispc so that it accepts floats, right?

despoke avatar Apr 13 '18 05:04 despoke