Maroon
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An interactive and immersive laboratory for Web, PC and VR.
- Integration of a Viscosity Simulation in Unity - In the experiment, the drop time of a ball through a viscous liquid at different temperatures has to be simulated. -...
Please add post-processing and bloom effects to the current VR version so that we have a similar look to the PC version.
- [ ] add a pre-questionnaire scene (use response id from measurement (scriptable object) as "user id" for all further lime survey questionaires) - [ ] add a post-questionnaire scene...
***Describe the issue*** Create a 3d ODE solver as reusable script/prefab
Prof. Hadley has many scenarios on his [website](http://lampz.tugraz.at/~hadley/physikm/script/motion/odeFxyzp.en.php) which aren't yet available in the 3D Motion Simulation experiment
***Describe the issue*** Improve the rendering of trajectories, use Quantities to improve the UI, etc.
There is an unknown build error when trying to build it with Unity 2022 ================================================================= Native Crash Reporting Got a UNKNOWN while executing native code. This usually indicates a fatal...
We want to have a better version of a network simulator. This should initially only work for PC - VR should not be completely ignored regarding design decisions, we most...
***Describe the issue*** Concurrent workflow runs cause the build/test environment to become tainted, resulting in hard to debug errors. E.g.: Workflow runs [#65](https://github.com/GameLabGraz/Maroon/actions/runs/6404902709) and [#66](https://github.com/GameLabGraz/Maroon/actions/runs/6405025545). ***Thoughts on potential fix*** The...