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Finds different crossroad formations on a set seed

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im trying to locate two quad intersections within range of each other but when i run a search over 3 million blocks it wont display the full result. is there...

Hi, could you explain to me how to use it? There is no tutorial.txt in the files and I am a total beginner so I have no idea how to...

using compile.txt is just shitty, use a makefile man

It's unclear what the crossroad shapes mean, such as QUINT_LINE, we should document all of them in the main README file for easy reference.

if i try to execute it, i get a message from windows in the middle of my screen saying the security stops me from doing it. i can't click something...

i tried something like this ``` printf("Found a good shape at /tp %i %i %i (%i Blocks away)\n", mainBox->minX, mainBox->minY, mainBox->minZ, (int)sqrt((mainBox->minX - regionX) * (mainBox->minX - regionX) + (mainBox->minZ...

It's useful if you want a structure in a specific biome