Gabriela20103967
Gabriela20103967
# Description The purpose of this pull request is adding a test case to verify that the 'try again' function is work as expected, to demonstrate the effectiveness of this...
# Description In this issue I want to create a test case to ensure that the try again function, is work correctly. The objective is to validate that this function...
# Description This Pull Request is trying to refactor and improve the modularization of the Capillar Game code, to do this I separate the game into two different classes one...
# Description For this pull request I want to solve the issue_282, improving the code, so for example in this case I separate the code into two classes one for...
# Description For this project, I want to refactor the code to enhance the modularity and maintainability and also add a docstring to the project to have a well-documented code...
# Description With this implementation the actual game can be more easier to use it, diving the part of the code into two main files, the game mechanism and the...
# Description This pull request I want to enhance the dice stimulator refactoring the code into a class and add docstrings to it, so the code will be easy to...
# Description In this issue I want to modify the game's functionality by introducing a "try again" feature and restructuring the code into a class. The objective is to enhance...
# Description This pull request addresses an issue in the caterpillar game by enhancing the user experience with a "Try Again" feature. The main improvement involves adding a button below...
# Description The current Caterpillar Game project lacks the option to "try again" feature, which would allow players to restart the game after it ends without needing to start it...