Gabriel Bigardi

Results 9 comments of Gabriel Bigardi

Same problem, any fix?

Sorry for being a spammer, but from what i've saw this project is amazing, i would really want to try it on my Windows machine, hope i can soon

Shader error in 'Game/S_BresenhamMultiLineRenderer2D': variable 'inputData' used without having been completely initialized at line 156 (on d3d11)

Hello, i'm not the owner of this repository but this is totally normal, what happens is that unlike ThreadPoolExecutor, BoundedPoolExecutor will only put a net worker when another one is...

Hi, i was facing the same problem on Windows, the fix is pretty simple, instead of running the code directly you need to run it this way: ```python if __name__...

@NoelStephensUnity Hey, sorry to keep you waiting, i just created a new project specifically made to replicate the issue and submitted the bug report from the editor. The IN number...

Hi, thanks for the reply, i've replied in there but i will also reply in here just to make sure. I can’t download the files to test them out —...

Hi, if you can share it here, that would be better. There's nothing in the project that can't be made public, the character is just a placeholder I generated using...

Hi, apologies for the delay in getting back to you, it’s been some busy weeks. I’ve reviewed the project, and it successfully resolves the issues. Thank you for your time...