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So my code is this: `func run(): position.x = 100 position.y = 100 draw_rectangle(100, 100) jump(200,0) draw_rectangle(100, 100) jump(200,0) draw_rectangle(100, 100)` Which gives the output ![image](https://github.com/GDQuest/learn-gdscript/assets/54015030/045fd10b-e471-46e1-97f6-ff5593b41a91) which is incorrect. I'm...

bug

> “No script parser class in exported app” has no details, and suggests reporting the error. Is this expected? We might need to document how to install this.

documentation

**This is about an error message(that error explainer thing)** So I was doing one of the practices and I wrote this: func roll_dice(sides): var result This gave an error ------->...

content

**Describe the bug** A clear and concise description of what the bug is. Entering a certain code solution causes the app to crash with no warning in the lesson 26...

bug

**I'm submitting a...** - [x] Bug report. - [ ] Feature request. ## Bug report ## **What is the current behavior?** Some images showing the inventory example in lesson 24...

bug

In the second practice in lesson ten if you type a float into the move_local_x argument the program crashes. In the description it says pixels and you cant move half...

content

Youre asking to "align()" the 1st, 2nd and 3rd track when it is the 1st, 3rd and 4th track. I am on ubuntu, running the app Learn gdscript. Philippe Monteiro....

content

**Describe the bug** After executing the correct code the GDQuest Boy displays the items. After clicking reset, the item in the inventory are not deleted. Instead, they remain visible in...

bug

**Is your feature request related to a problem? Please describe.** Not a bug, but a visual update for clarity. After running the correct code the crates will disappear as intended,...

enhancement

**Describe the bug** In Lesson 21 Strings, clicking the [step] button executes the full string in one click just like [perform_combo()] does instead of executing one action per step clicked...

bug