Kyle Bedell

Results 23 comments of Kyle Bedell

I have an idea. Image has a cellmap property. Should I just convert that multi-dimensional array into a string with newlines at end of each row? What is being stored...

Based on the vendor code that creates the cellmap, it looks like I should be able to do `png.img.renderANSI(png.cellmap)` to get a string of text that represents the image, but...

Wow, yeah. Now my code is even uglier, but it's on the right track... I'll have to spend time cleaning this up. ``` ... // Add image to box... const...

Good grief. If this is fake science, how do we really do this then?

Let's kill the argument that moving to Dart (Flutter) from Kotlin is like moving back in time several years. https://medium.com/@wasyl/kotlin-developers-thoughts-on-dart-1f60c4ad21ad

I've resorted to copying the source styles individually per component, but that's less than ideal and easy to screw up.

All scenes? Which scene specifically? The walls in the test area scene are part of the ground mesh, perhaps it's an issue specifically mesh colliders.

Create a box mesh and see if that still causes issues. I'm using boxes for invisible walls and those seem to work fine.

Does your scene have a TempCast layer? Add that layer per the instructions in the PDF documentation. I didn't know it needed one at first and I was having all...

My terrain is 100 x 100 and 40 high. 1025 map.