Chris
Chris
> 2 might be CSpecialFlightHandlingData and 4 CSeaPlaneHandlingData Do you know which vehicles have these fields so I can test?
Added CSpecialFlightHandlingData and CSeaPlaneHandlingData, still missing what 2 is. The only thing I can find is possibly CBaseSubHandlingData from here: https://gtamods.com/wiki/Handling.meta#CBaseSubHandlingData but it has no fields, so it doesn't really...
I’m not sure I understand your first bullet. > * using an std::map to map strings to indices, this can be replaced by a str(i)cmp on the CBaseSubHandlingData* class names...
Commenting this here in case anyone needs to reference it in the future for any research or something. That is, if GitHub search indexes this correctly. ``` static std::map subHandlingTypeIndex{...
> No, literally comparing the class name to the given name, something like this: > ``` > CBaseSubHandlingData* sub = subHandlingData.Get(i); > if (sub && _stricmp(handlingClass, typeid(*sub).name() + 6) ==...
I tested with the current code and it works, so unless you really want it changed, then I’m going to leave it as is.
Is there any further work that needs to be done for this PR?