Francexi
Francexi
seems like the failure happen at line 424 of gl-x11-egl.c `eglCreateWindowSurface(plat->edisplay, plat->config, wid, 0);` for some reason this fails, but i have no idea how to debug this
another piece of information: `xcb_create_window(xcb_conn, 24 /* Hardcoded? */, wid, parent, 0, 0, geometry->width, geometry->height, 0, 0, visual, mask, mask_values);` this fails returing the following error `{response_type = 0 '\000',...
I found the probable root cause. NVIDIA PRIME configuration does not support EGL_NATIVE_RENDERABLE flag. EGL needs that flag to create the surface, which currently NVIDIA drivers for headless configurations doesn't...
I am not able to test this out, since I resolved the problem some time ago with a local configuration workaround (I inverted the Reverse PRIME configuration of X11 server)....