FoundationGames
FoundationGames
Sandwichable should be fully compatible with Quilt on its own - does the issue occur with *only* Sandwichable + QSL? If not, it's likely a mod compatibility issue
The issue seems to have nothing to do with resource reloaders, it's more likely because of Sandwichable's configuration file loading blocks before QSL's REA system is ready for them
Replay Mod had a stroke it seems I don't know how fixable this is but I'll leave the issue open Please try again without replay mod and see if the...
Please post a crash log with those mods installed, it's recommended to not ever post screenshots of logs, but rather post them on paste websites. Sandwichable hardly touches gl code...
Please just post your game logs then, on a paste site. Also try to reproduce this issue with only Sandwichable and Fabric API installed.
This is something I have been considering since I added cutting boards and basins in the first release. Back then, I didn't know about resource generation libs like ARRP and...
Enable "Force Resource Pack Compatibility" in the Block Entity Settings menu/ModMenu configuration menu for EBE, and let me know if it works (As a side note, a server resource pack...
Banners have continuous animations, so supporting them means they won't wave in the wind (without core shaders, and those might become a problem with Sodium and Iris) What I may...
If this issue happens with just sodium and fabric, it's likely because of drivers I would still anyway recommend a graphics card driver update
Does it happen with only Sodium and Indium? As far as I am aware EBE doesn't make any invasive enough changes which would directly cause this, large numbers of mods...