FoundationGames
FoundationGames
Is the Performance significant if mostly I have only around 15 block entities in 12 render distance?
To answer the question in the title: No (unless you have extremely poor hardware) EBE Helps mostly with dozens or hundreds of chests/beds/signs
Extremely old issue, but for anyone wondering now, OptiFine support for EBE has long since ended
This is because of Sodium and cannot be fixed (without hacking into Sodium and potentially breaking when Sodium updates), since this is one of the many ways Sodium improves your...
Not Enough Crashes is not recommended (or supported, unless the issue is a genuine oversight in the code) since it can (and usually **will**) put the game into an invalid...
EBE replaces the way beds render entirely and I wrote that tooltip warning with Bedspreads specifically in mind. Will stay open for further discussion (additional warnings, mod detection?), but may...
I'll add a link to the mod pages in the README
You're using carpet extra with dispenser block placing enabled, that isn't supported and carpet extra needs to fix the issue
Villagers are programmed to break any type of CropBlock, but the list of things they can pick up is hardcoded. I should be able to fix this somehow, though.
You misunderstand how rendering items works, try dropping a thousand stacks of melon items and see what happens to your performance in spite of it only being "one type of...
The wasteful item icon rendering would be complicated to fix for two reasons First off, that means rotating the item model (i.e. in the model file) would reveal an incomplete...