Foster
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A small C# game framework
I want a way to handle multiple controllers better: - For single player games, easily find the active controller - For multiplayer games, easily find which controllers are likely the...
I would really like to remove the C library at some point, and rely solely on SDL3 for native code. However, image and font loading are both done using the...
_**NOT INTENDED TO BE PULLED FOR NOW**_ I'm publishing this pull request as a purpose. As I mentionned in the discord server, I'm giving few tries on this topic and...
If you create a storage buffer but don't upload anything to it, and then try to draw with it, the program will crash. This is because the SDL_GPU buffer isn't...
I'd like to add support for MSDF fonts using [MSDF-Gen](https://github.com/Chlumsky/msdf-atlas-gen) and tie it gracefully into SpriteFont. I think I may remove the background rendering of spritefont characters and require them...
Hi! As the title says, I'm trying to add `browser-wasm` support via NativeAOT-LLVM. It looks like the library is built correctly, and I reference it with an updated `Sample/Shapes.csproj`: ```csproj...