Foster
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Easier way to handle multiple controllers
I want a way to handle multiple controllers better:
- For single player games, easily find the active controller
- For multiplayer games, easily find which controllers are likely the ones the players care about
I also want to be able to switch Virtual Inputs between controllers more easily. Right now you have to manually change their device index, which is annoying if you have a lot of virtual inputs.
Maybe creating some kind of virtual controller class?