FoolishEL
FoolishEL
here the null parameter is passed as ITilemap to the method. Quick fix: in method TileModifierPropertyDrawer.OnGUI ` //... //Code above //... EditorGUI.PropertyField(tileRect, tileProperty); TileBase tileBase = tileProperty.objectReferenceValue as TileBase; TileData...
@h8man Here you are. https://github.com/h8man/NavMeshPlus/pull/196 I slightly changed how I got around this point, since here it should be taken into account that not everyone installs Tilemap Extras. And I...
will work with all types except those that do not have a preview method defined in the custom inspector [like here](https://docs.unity3d.com/ScriptReference/Editor.RenderStaticPreview.html)