Folkert van Verseveld

Results 16 comments of Folkert van Verseveld

I don't think I can really help resolve these asset related issues, because I currently only own the Conquerors and Age of Kings for macOS 9 (which is unsupported of...

Wow, it has been a long time since I first requested this. I've also noticed some additional problems during asset conversion: * SLP conversion fails because some commands are unimplemented....

Basic console integrated in f308e86be78bb79c87d2300ef2112475f7019248. Supported commands are: help info quit The console limits/characteristics can be configured in genie/ui.h and genie/ui.c (e.g. CONSOLE_PS1 in genie/ui.c, GENIE_CONSOLE_ROWS in genie/ui.h) We have...

A simple setup game launcher has been implemented, but the code is getting rusty. The user interface from empires/ui.hpp could be backported to this setup, or even better, we could...

About 3 more months have passed without much change, but finally I've removed a lot of unused obsolete code and added a simple proof of concept port of aoesetup.exe. It...

A new game launcher has been added as well as a global refactoring and porting phase to upgrade the old game and genie game engine. The empires/ folder already is...

Indeed, it would be nice to allow using the demo version without buying the full game. As you mentioned, the codebase currently has many hardcoded paths that I will get...

Sorry for the late reply. Life has other plans for me at the moment, but will definitely start working on this next weekend!

I've concluded that this is nice to have, but not necessary any time soon. Leaving it open for now just in case I change my mind.

It uses Indeo 41 video codec, which is primarily used for video games from the '90s since it is one of the first codecs to play reasonably well on a...