Kindem
Kindem
Hello, there are some bugs when I using custom descriptor layout of vkglTF: * Some arguments (like `renderFlags`, `pipelineLayout`) of `vkglTF::Model::draw()` will not transfer to `vkglTF::Model::drawNode()`, so when I using...
I modified FSR2 Unreal Engine plugin to adapt 4.25, and I found that there is a bug will cause endless warning print like that: ``` LogShaders: Error: Attempting to set...
### tdesign-miniprogram 版本 1.2.8 ### 重现链接 _No response_ ### 重现步骤 t-image 无法指定 id,无论怎么指定都是 "image",看了下 tdegisn 的实现应该是直接写死了:  ### 期望结果 id 可以指定 ### 实际结果 id 无法指定 ### 基础库版本 3.3.4 ### 补充说明...