Florin9doi
Florin9doi
#7602 was merged, but the geometry fixhttps://github.com/PCSX2/pcsx2/issues/1981#issuecomment-1360384968 was lost (image) ![image](https://user-images.githubusercontent.com/2995486/218283197-585a863e-06e5-4b94-b26c-42844c5e815e.png)
Why wouldn't you store the game/element within list_skylanders? ```cpp enum SkyGame { G_SPYROS_ADV, G_GIANTS, G_SWAP_FORCE, G_TRAP_TEAM, G_SUPERCHARGERS }; enum SkyElement { E_MAGIC, E_WATER, E_TECH, E_FIRE, E_EARTH, E_LIFE, E_AIR, E_UNDEAD, E_OTHER...
Windows and linux are done
Systems/APIs : - [x] basic support for Android / Windows / Linux / iOS / QT(Linux/macOS) - [ ] UWP ?? - [ ] SDL:macOS ?? Features: - [x] support...
@hrydgard, can I use some camera capture functions for a different project?
The QT version still works on macOS 13.6.6, including Continuity Camera:
![image](https://user-images.githubusercontent.com/2995486/214176293-d45922dc-b646-4cea-a39b-3935eac28b6f.png)
### Done: - [x] Konami - Capture Eye (OV511+) - Compatibility: [Police 24/7, The Keisatsukan](https://wiki.pcsx2.net/Police_24/7) - https://hokutonoshock.blogspot.com/2014/02/police-247-european-release-of-police.html - #5382 - [x] Gametrak/RealPlay - https://github.com/jackun/USBqemu-wheel/issues/38 - #5032 - #11617 - [x]...
> @Florin9doi Do you have any idea whether eyetoy mic is emulated in PCSX2 or not? The microphone is not implemented: https://github.com/PCSX2/pcsx2/blob/225f057a5c3cf5a2efeb579f789749ef24779c60/pcsx2/USB/usb-eyetoy/usb-eyetoy-webcam.cpp#L331
Only the Euro version (BCES00098) is affected, the US version (BCUS98145) works properly