FlorianBarnier
FlorianBarnier
Sure, here's an example. I need triggers in tons of places in my level, so I use empties in Blender as reference to know where they should be: Currently, every...
That's great to hear, thanks!
Great writeup! I'm not a fan of setting parameters using the alternative you mentioned (which is pretty much what I currently have), so I'd definitely like this feature. In my...
Sure, will do!