Florian Rohrweck

Results 12 issues of Florian Rohrweck

https://www.youtube.com/watch?v=kanUBppoQpQ&t=3212s - Books may have values encoded in them and can shift the reader's views

The “Small World of Words” English word association norms for over 12,000 cue words https://smallworldofwords.org/en/project/research https://link.springer.com/article/10.3758/s13428-018-1115-7 This will be useful to extract domain information for deitys, derive holy symbols or...

https://github.com/jdkato/prose seems really interesting! For language tagging etc.

Voidshard has some excellent constants on various demographics! This would be great to add to our gameconstants package! https://github.com/voidshard/faction/pkg/premade/fantasy_demographics.go

- Refactor world generation to expose public API - Factor out all civilization related stuff in a separate go package This will allow us to limit the code-messiness and improve...

Design a package providing a template for character creation, attributes, skills, and an experience system. This can be used to automatically level up a character based on a skill tree...

Write an A* implementation from scratch to learn how it works. https://en.wikipedia.org/wiki/A*_search_algorithm NOTE, this might depend on the graph traversal algorithms?

Seems like I screwed up the biome map a little bit. I need to sit down and go through the entire map to make sure that everything is correct.

genworldvoronoi has a well working flood fill algorithm that could be "relatively easily" ported to genmapvoronoi.

Provide simple implementation of common search algorithms: - Breadth First Search - Depth First Search - Uniform Cost Search - Depth Limited Search - Iterative Deepening DFS - ...

enhancement