Flecked42

Results 8 comments of Flecked42

It happens with both 0.95.0 and 0.94.7. Btw the map is sm221_hcm from https://www.quaddicted.com/filebase/sm221-bridges-v1.1.zip

https://github.com/j0zzz/JoeQuake/commit/0527dd9dac8b1f4904be2e37771a21849083edd8 is the commit that fixed it in JoeQuake.

That bug has been around for ages. Lower your max fps to like 50 and the fiend wont get stuck.

Not necessarily, its even bugged in WinQuake.

Looks like this error only happens when loading neh1m1, but i never really tested the whole mod. ![joequake000](https://user-images.githubusercontent.com/90434262/204963079-6f7e406b-8bb9-4ece-aa8a-4def5b4eab51.png)

Nehahra compatibility seems to be a lost cause, I don't think any modern engines actually support it.

That's strange, game saves fine for me. Are you using the Nehahra from here https://www.quaddicted.com/reviews/nehahra.html ?

https://github.com/j0zzz/JoeQuake also has fast forward, rewind, etc for demo playing.