Flaxbeard
Flaxbeard
Implemented in 0.2.10.
This is an easy change, and would be helpful
Is this specific to multiplayer, or does it happen in singleplayer as well? Creative or survival?
Try changing it in the customization options on the main menu instead of ingame
Porting to 1.7.10 would be very time consuming, and I'm not sure I want to invest the time in doing so right now when I'm working on new features and...
More Cybermobs were definitely planned - but the specialized augments are something I hadn't thought of. It's a cool idea, I think I'll try to implement something like that.
I can toy with this more tomorrow and Tuesday, but for now here's a spreadsheet with current power amounts: https://docs.google.com/spreadsheets/d/1H3XLfaV20p6J7oleLi1p-zZDc-UO5LaXM-EIHsTMuB0/edit?usp=sharing. With a 1:1 ratio of Pumpjacks to Diesel Generators you...
I've been talking in the Discord and I'm thinking I'll reduce the operating cost of the Pumpjack to half of what it currently is - that should provide what I...
Ah, good idea
Newest update has added config defaults and adjusted Pumpjack cost