Patrick

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> > > How did you make sure it's the battle list? > > I have tested the battle list with 40~50 creatures on the screen without any FPS drops....

This really does help. Especially if you made the screen-size bigger for your client. I've been using basically the same thing since 2018. https://github.com/otland/forgottenserver/pull/2464 Here is the testing and conversation...

> > This really does help. Especially if you made the screen-size bigger for your client. > > I've been using basically the same thing since 2018. #2464 > >...

> > > > This really does help. Especially if you made the screen-size bigger for your client. > > > > I've been using basically the same thing since...

> > > > > > This really does help. Especially if you made the screen-size bigger for your client. > > > > > > I've been using basically...

> > I ran the same test you have (with the rat following you in the video) on mine, with the same walls and it checks the same nodes. (Same...

> > I think all the things are you trying to add is already in TFS by default. If I am wrong, then let me know. > > You are...

> > You are "kind of" correct that it should open nodes in a strait line towards the target. But there are different costs to tiles (ground speed, field cost,...