FlashHit
FlashHit
With debugger attached: ``` Crash ID: ad433e81-de80-4692-994b-f8155548056d Build Number: 17672 Release Branch: dev ```
Repro: - Spawn - Press the red button (enable mouse by pressing ESC) - or open the console and type `webuiplayercameracrashrepro.test` (this one will silent crash) - or write `webui`...
> This probably doesnt need a fix but I'm creating an issue in case it might be useful. -@J4nssent I wouldn't say so. This can cause many issues when trying...
Crashes in CameraCollision.
Still the same. This is a server only issue btw. On client it works fine.
@Joe91 this is funbots related. Is this sth that you can fix without VUs help? Or do you think this has to be done with a VU fix? And can...
Am talking to joe.
@joe91 Did you check the EntryInput of the vehicle? I would assume that there is something wrong, when a bot leaves it (at least in attack helicopters). like try to...
I only checked the SoldierEntity.bus.components. They were all equal. I can check again later if there is anywhere a component where it is not equal.
Okay checked it now. It is 100% equal in all cases. I ran this code in shared to verify it: ```lua ---@param p_HookCtx HookContext ---@param p_EntityData DataContainer ---@param p_Transform LinearTransform...