Adrian Biagioli

Results 24 comments of Adrian Biagioli

We could also disable it if you are playing on hard/nightmare and enable it on easy/normal.

Okay, so let's combine the popular ideas. How about when the turret is carried: - There is recoil - Player movement is slowed(just a little, so as not to be...

1. To see the accelerometer line, make sure the "Draw gizmos" button is pressed in the game view (top right). 2. To minimize motionplus drift, make sure to lay the...

@odivalq Perhaps this is an issue with your bluetooth stack? Possibly your bluetooth equipment can't keep up with updates. I'm not completely sure though - it could also be a...

Is the Unity editor open when you try to run the game? If so then close it.

@cascross123 See [here](https://github.com/Flafla2/Unity-Wiimote/blob/master/Assets/Scripts/WiimoteDemo.cs#L288)

I have written a demo with this functionality. It may take a while to get it polished and in master, though. For now I can offer you the general process:...

I believe this bug was fixed in the source repository, but not in the current release. Could you please try that? You can download the latest source by clicking "Download...

The differences between Basic, Extended, and Full are listed in the API documentation (see docs/index.html in the release ZIP). The following table is taken from the enum IRDataType Documentation: |...

Most of the problems with TR remotes have to do with connecting them to Windows 10... it appears you have already done that though so you shouldn't have issues with...