Unity-Wiimote
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The .unitypackage in Releases doesn't match the latest master changes
I've been trying to figure out for hours why a certain Nunchuck worked on the test scene, but not on my project. Turns out the code in the test scene is more updated than the one we can import to our projects (the one from Releases)
(In this case, a 2nd Nunchuck ID had been added in order to recognize it properly, which is missing in the .unitypackage)