Unity-Wiimote
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Can't success in "Request Identify WMP"
I'm trying to use my WiiMote (with MotionPlus inside), but I've found these problems:
- LEDs are costantly flashing, even if I select numeric buttons
- The "Request Identify WMP" can't find my wiimote (if I try to press that multiple times, it says "the request is pending")
What can I do?
Is your wiimote able to be connected to your computer at all? Without the use of the API.
Yes, I've already connected the wiimote with bluetooth, and the API works, but only for the accelerometer line and for the buttons. I need the rotating feature of 3D wiimote model, but how can I use it if the API doesn't find the WMP?
Maybe it doesn't support WMP integrated with the controller? I don't have one, I only have the separate WMP extension and it works just fine, so I can't test your specific case.
Maybe @Flafla2 can help you out here.
I don't think so... Here @Flafla2 used the same wiimote I have. What is the problem? @Flafla2