Mike Erickson
Mike Erickson
> FishOrBear ***@***.***> schrieb am Fr., 1. Apr. 2022, 10:09: > Large files will cause all the text to be garbled, Is there a way to solve? > Only, if...
yes acad can be opened
yep,Seems to have other problems 严重性 代码 说明 项目 文件 行 禁止显示状态 错误 C2678 二进制“==”: 没有找到接受“Falcor::D3D12DescriptorHeap::Allocation::SharedPtr”类型的左操作数的运算符(或没有可接受的转换) Falcor D:\Dev\Falcor-4.0-preview\Source\Falcor\Core\API\D3D12\D3D12DescriptorSet.cpp 67
What does it look like now
Can this result be without overlapping triangles? how do you want to do it
It looks like there is only overlap now. I want to extract the edge lines of a mesh through a polygon. For example:  I temporarily turned off the function...
Well, I have another algorithm to extract it. It's just that I don't want the triangles to overlap. So I temporarily closed `reTesselate`
I think this use case will work ``` //s let geo = geom3.fromPoints([[[585.9650675011303, 654.0333333399891, 0], [585.9650675011303, 0, 0], [1287.9139404296875, 0, 0], [585.9650675011303, 654.0333333399891, 0]], [[585.9650675011303, 654.0333333399891, 0], [1287.9139404296875, 0, 0],...
This result is very good, can I experience it on the current v2 branch? If the algorithm is available, I can test more examples. update: I have seen it on...
@z3dev OK, look forward to your good news.