Mark Ludwig
Mark Ludwig
I came across this issue and would definitely like to see a resolution!
I ran into this same issue - here was the fix that worked for me: ```py # lucid/text.py, ~line 84 def _generate_token_ranges(self): """ Generate the text span indexes (start:end) for...
@JamesNK Came here to say it's definitely caught on as a thing! We're working on a project in Unity where there's different configuration files, and JSON5 is about the closest...
* Live-reloading of the sub-instruction graph + developer mode feature demonstration: https://github.com/gaasedelen/lucid/assets/2906983/1a434f6e-59ae-4007-a673-772bab308a98 * Demonstration of new keyboard navigation feature: https://github.com/gaasedelen/lucid/assets/2906983/b6ebbcb9-3448-45be-ab52-f9828a284c67 * Live-reloading of the viewer when the pseudocode has been...
>This is an awesome PR! Thank you for the kind words, I am glad the plugin was so impactful towards your work that you found yourself actually digging in to...
@gaasedelen Just wanted to make sure you were aware of the latest fixes I've implemented 👍
My apologies for not realizing that the Python version used in IDA can differ from 3.4 - 3.8, that is definitely something I did not account for. I wouldn't mind...
> Oh also RE: hot reloading -- all that is highly experimental and only used for dev/testing. When you are making massive changes per much of this PR, creating new...
OH! I just realized it's regenerating the cursor projection for _all of the cursors_ every time you change the maturity level. It should not be clearing any of the old...
What's the point of this though? We don't even have proper 60FPS support and the game runs perfectly well in 32-bit mode. As for handling pointer size differences, it would...