FireNX70

Results 23 comments of FireNX70

Tile scaling alone will never fix the problem completely. At scales 13x and higher it would need tiles larger than 32x32. This isn't feasible because there's a limit of 1024...

I've done a quick test on a live Debian 12 using nouveau and it worked fine. I'm pretty sure I tested llvmpipe and nVidia's proprietary driver back when I worked...

Should be fixed now. @Jaklyy please retest. So it turns out it was the barriers (https://github.com/melonDS-emu/melonDS/commit/57d20751fcd1ff52fe9f8890d565c65c5b6abc13). GL_SHADER_STORAGE_BUFFER was defined as 37074 (0b1001000011010010). The only valid flags in there are GL_ELEMENT_ARRAY_BARRIER_BIT...