FireNX70
FireNX70
Tile scaling alone will never fix the problem completely. At scales 13x and higher it would need tiles larger than 32x32. This isn't feasible because there's a limit of 1024...
I've done a quick test on a live Debian 12 using nouveau and it worked fine. I'm pretty sure I tested llvmpipe and nVidia's proprietary driver back when I worked...
Should be fixed now. @Jaklyy please retest. So it turns out it was the barriers (https://github.com/melonDS-emu/melonDS/commit/57d20751fcd1ff52fe9f8890d565c65c5b6abc13). GL_SHADER_STORAGE_BUFFER was defined as 37074 (0b1001000011010010). The only valid flags in there are GL_ELEMENT_ARRAY_BARRIER_BIT...