FileEX
FileEX
Fixed #3673 ```lua bool setElementOnFire(element target, bool onFire) bool isElementOnFire(element target) ``` This PR adds two new functions common to elements such as ped, vehicle, and object. For peds and...
### Describe the bug The new argument parser cannot correctly pass nested tables from Lua to C++. In the other direction, when returning from C++ to Lua, everything works fine....
This PR adds the ``onShutdown`` event, which is triggered when the shutdown command or function is used. This event was created to allow for a **'safe shutdown.'** We have no...
Currently, the ```filter``` keyword is not supported
This PR fixes several behaviors related to animation progress and speed. It is a patch for #3923 and #3520. The PR not only fixes synchronized animations but also unsynchronized ones...
The SA layer interfaces are currently in the header files of classes, e.g., ``C3DMarkerSAInterface`` in ``C3DMarkerSA.h``. However, in many cases, multiple interfaces are in the same file, and often they...
Fixed #3699 Until now, when replacing an atomic model with a clump model, only one atomic was visible in the game. On the other hand, when replacing a clump model...